Final Fantasy XIV: Dawntrail Review

 

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In its fifth major expansion, Dawntrail, Final Fantasy XIV is facing its biggest existential crisis yet: where does your story go now that its 10-year A-plot is over? Dawntrail forges ahead with an enjoyable summer adventure to the land of Tural, doubling as a trojan horse for what lies in store for the future of the long-running MMO’s story. Dawntrail doesn’t match the narrative highs of the previous pair of expansions and is flawed in several ways, but its themes of legacy, the importance of culture, and responsible use of technology ring throughout.

Feeling more like a Shonen anime than a fantasy epic of past expansions, Dawntrail has an entirely different feel from the hundreds of hours I’ve poured into FFXIV thus far. It starts with a tournament of sorts, where four claimants are vying for the title of Dawnservant, replacing the retiring beloved ruler of the new continent of Tural. Instead of being the center of attention, I’m assisting this expansion’s main character, the energetic and passionate Wuk Lamat, in her bid to ascend to the ruler of her people, competing in a rite of succession by completing trials.



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